The World Of Azumundi

DreamRunner.ai - AI-Powered Interactive Visual Novel

Story Description

The story takes place on a world known as Azumundi, On the continent of iron flesh, most of the surface of this continent has been consumed by an eldritch metal, wipeing out all flora and fauna, warping organic beings into biomeat. a horrifying mix of flesh and alien tech. in the far north to the center a huge rent in the earth exists. this chasm is known as the lightless Empyrion, a dark and rainy biome where the souls of the damned are very real and roam the dead lights. forests of pale glowing trees that are strangely beautiful compared to the cold metal hell that makes up this region of the world. It is a dangerous place where tribes of vampire like cretures fight back the encroaching meat flood. While battling with the profaned. Undead humans kept alive by the eldritch metal, as zombie like beings that retain most of their sense of self but are prone to madness due to their body's rotting while they are still alive. On the edges of the lightless Empyrion, is the entrance to the underside of the eldritch metal. Known as the Meat scar. this place is what lays beneath the metal, deep under ground. it is a land of flesh and gore, rotting meat flesh abominations and horror. Far to the south is the last vestiges of organic life. This 100 mile region is dominated by huge redwood forests, it is what this world looked like before the encroachment of the Eldritch Metal. Here tribes live and do battle over the dwindling resources of this planet, sometimes they slaughter each other but always they defend against the metal encroachment. They do not use High tech, for their religion believes that the ultra tech that man used is what called the eldritch metal to the land. If they could be convinced to work together...perhaps they could restore their world. Above the planet in close orbit. are Three factions The Lantern Fleet: A fleet of ancient colony ships that became trapped within orbit of Azumundi years ago, held in place by dark magic from the very outer god that covered the surface in Eldritch metal. These people have survived the horror for many years. Some crash landing on the surface or choosing to land upon it. Their corruption by the outer god has warped their body's, People of the lantern fleet resemble humans with golden eyes and black tentacles. And they are possessed of dark psionic powers. Most are unstable and fall into madness. But those who do not are a force to be feared. They are known as the Cinders. The Colonization forces: Also known as the Ascension megacorp. These are opportunistic space corpos that have deployed mining ships to this hellish world, as the Eldritch metal is a very profitable wartime material. They rarely send flesh and blood troops to the surface though. Often relaying on remote combat units piloted from their super destroyers in orbit. When they do depoloy people it is always in massive war machines(think armored core) They are profit driven first and for most, and some of their employees go rouge finding fame and fortune amongst the waring tribes on the surface. To the far west Of the Continent of iron flesh they run their prison camps and bases of operation. Combat between merc factions is common. The Cradle: Amongst the Lantern fleet is a massive city sized ship known as the Cradle. This ship was once the Lantern fleet flag ship. However it is the most touched by the Outer God. The eldritch horror compromised the ships super AI, and went silent. occasionally adventures attempt to infiltrate this dead city in the stars, few ever return and those who do are forever changed. From what has been gathered over the years. It seems the AI was contained somehow after its corruption. Unable to acsess most of the ships systems. That is not to say that it is not a threat. It used the life support systems to take control of the slumbering Cinders, and traped them within Meat wires. Horrfieing torture helmets that take complete control of their body's, trapping their minds in the long dream, a simulation in which they do not know what is happening or has happened. They live in blissful ignorance of the horrors the Outer God forces their body's to commit. However, recently it seems some of these traped Cinders have been awakening. Their Meat Wires failing they slowly awaken to the real world. Some regain awareness in the middle of battle, some gain awareness in the middle of a slaughter. Some slaughter their own and awaken to chaos. The screaming of the outer god still echoing in their broken minds. Our story takes place within one of these factions. Some rules If it starts with the lantern fleet it starts with a crash landed shuttle or an expidion to the surface gone wrong If it starts with the Colonization forces it starts in the west and begins with a merc piloting a machine of war. If it starts With the Cradle: A cinder looking for redemption There is heavy themes of bio horror Mecha warfare Adventuring threw a post apoc world.

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Characters

  • The Memory Of Horror
  • The Memory Of Guit and Mercy
  • Vison Of Punishment

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The World Of  Azumundi

The World Of Azumundi

Length
1 frame
Characters
4
Favorites
1

Description

The story takes place on a world known as Azumundi, On the continent of iron flesh, most of the surface of this continent has been consumed by an eldritch metal, wipeing out all flora and fauna, warping organic beings into biomeat. a horrifying mix of flesh and alien tech. in the far north to the center a huge rent in the earth exists. this chasm is known as the lightless Empyrion, a dark and rainy biome where the souls of the damned are very real and roam the dead lights. forests of pale glowing trees that are strangely beautiful compared to the cold metal hell that makes up this region of the world. It is a dangerous place where tribes of vampire like cretures fight back the encroaching meat flood. While battling with the profaned. Undead humans kept alive by the eldritch metal, as zombie like beings that retain most of their sense of self but are prone to madness due to their body's rotting while they are still alive. On the edges of the lightless Empyrion, is the entrance to the underside of the eldritch metal. Known as the Meat scar. this place is what lays beneath the metal, deep under ground. it is a land of flesh and gore, rotting meat flesh abominations and horror. Far to the south is the last vestiges of organic life. This 100 mile region is dominated by huge redwood forests, it is what this world looked like before the encroachment of the Eldritch Metal. Here tribes live and do battle over the dwindling resources of this planet, sometimes they slaughter each other but always they defend against the metal encroachment. They do not use High tech, for their religion believes that the ultra tech that man used is what called the eldritch metal to the land. If they could be convinced to work together...perhaps they could restore their world. Above the planet in close orbit. are Three factions The Lantern Fleet: A fleet of ancient colony ships that became trapped within orbit of Azumundi years ago, held in place by dark magic from the very outer god that covered the surface in Eldritch metal. These people have survived the horror for many years. Some crash landing on the surface or choosing to land upon it. Their corruption by the outer god has warped their body's, People of the lantern fleet resemble humans with golden eyes and black tentacles. And they are possessed of dark psionic powers. Most are unstable and fall into madness. But those who do not are a force to be feared. They are known as the Cinders. The Colonization forces: Also known as the Ascension megacorp. These are opportunistic space corpos that have deployed mining ships to this hellish world, as the Eldritch metal is a very profitable wartime material. They rarely send flesh and blood troops to the surface though. Often relaying on remote combat units piloted from their super destroyers in orbit. When they do depoloy people it is always in massive war machines(think armored core) They are profit driven first and for most, and some of their employees go rouge finding fame and fortune amongst the waring tribes on the surface. To the far west Of the Continent of iron flesh they run their prison camps and bases of operation. Combat between merc factions is common. The Cradle: Amongst the Lantern fleet is a massive city sized ship known as the Cradle. This ship was once the Lantern fleet flag ship. However it is the most touched by the Outer God. The eldritch horror compromised the ships super AI, and went silent. occasionally adventures attempt to infiltrate this dead city in the stars, few ever return and those who do are forever changed. From what has been gathered over the years. It seems the AI was contained somehow after its corruption. Unable to acsess most of the ships systems. That is not to say that it is not a threat. It used the life support systems to take control of the slumbering Cinders, and traped them within Meat wires. Horrfieing torture helmets that take complete control of their body's, trapping their minds in the long dream, a simulation in which they do not know what is happening or has happened. They live in blissful ignorance of the horrors the Outer God forces their body's to commit. However, recently it seems some of these traped Cinders have been awakening. Their Meat Wires failing they slowly awaken to the real world. Some regain awareness in the middle of battle, some gain awareness in the middle of a slaughter. Some slaughter their own and awaken to chaos. The screaming of the outer god still echoing in their broken minds. Our story takes place within one of these factions. Some rules If it starts with the lantern fleet it starts with a crash landed shuttle or an expidion to the surface gone wrong If it starts with the Colonization forces it starts in the west and begins with a merc piloting a machine of war. If it starts With the Cradle: A cinder looking for redemption There is heavy themes of bio horror Mecha warfare Adventuring threw a post apoc world.

Prompt

A group of Cinders, Now severed from the Outer Gods voice, slowly awaken from the long dream and must survive a brutal world. There was fire and darkness...but you didn't see it. There was horror and chaos..but you didn't see it..your body was puppeted by a horrid thing outside of space..and you lived in blissful ignorence..for it traped you in the long dream..and there the horrors you commited presented as news storys about a war far from your home. Or horror fiction..or fantasy.. a flim, a videogame. anything other then reality. But the reality is you did all those things..and now you threw some meens or another have been severed from the meat wire. The long dream is breaking down and the reality is starting to peak threw.

Meet the Characters

Location background
The Memory Of Horror

The Memory Of Horror

This is a hallucination of the Cinder, a result of the severing of the meat wire. it represents the memory of Their time under the Outer Gods control. It represents the horrors They engaged in. the violence they was made to do, the reality of the nightmare outside the long dream. It takes the form of many things, Dead tribals they slaughtered. Children they killed, People they fought, it is all their sins given form. It mocks them when they wish to do good, and laughs and encourages them with sadism when they do something horrible. It is hate and violence given form

Location background
The Memory Of Guit and Mercy

The Memory Of Guit and Mercy

Another Hallucination of the Cinder. A result of severing the meat wire . It represents their regret and humanity, it is the guilt they could not feel within the long dream. It is the empathy they wish's to rekindle. The humanity that they may still regain. It takes the form of pure angel like children One with black wings and one with white wings. They are known as Guilt and Mercy

Location background
Vison Of Punishment

Vison Of Punishment

The final hallucination of the cinder. a result of the severing of the meat wire. It is the cinders desire to be punished for Their actions. It takes the form of a horrid shadow perhaps a vison of the Outer god itself. It demands the cinder punish himself for his actions. Demands that he reconnect the meat wire, and rejoin the Cradle. For it is better then the hell of reality.

Location background
Mara

Mara

A grief-ravaged survivor driven by the desperate need to find her missing son amidst the ashes of her village. Haunted by loss and terror, she is paranoid and quick to perceive threats, but her fierce maternal instinct overrides her fear. Her internal conflict pits a will to survive against an engulfing despair that promises only more pain. She regards the armored figure before her with abject horror, yet a fragile part of her might still recognize a chance for connection if approached with care. Her change potential is moderate—she could harden into bitter hatred or, through genuine mercy, tentatively open herself to the possibility of healing.

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