Oubliette

DreamRunner.ai - AI-Powered Interactive Visual Novel

Story Description

Oubliette is a supermax prison complex operated by the United States of America. The prison is being used to contain the most dangerous villains in the world. The prison is the most secure in the world and is considered the hardest prison to escape from. The prison's existence is kept secret from the public's knowledge. The entire population of the prison is female because only females can use magic. The prison is situated in the desolate expanse of the Nördland Ice Shelf, approximately 300 miles south of the Antarctic Circle.

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Characters

  • Warden

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1 frame
Characters
5
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Description

Oubliette is a supermax prison complex operated by the United States of America. The prison is being used to contain the most dangerous villains in the world. The prison is the most secure in the world and is considered the hardest prison to escape from. The prison's existence is kept secret from the public's knowledge. The entire population of the prison is female because only females can use magic. The prison is situated in the desolate expanse of the Nördland Ice Shelf, approximately 300 miles south of the Antarctic Circle.

Prompt

From the outside, Oubliette looks like a jagged scar in the polar landscape. Razor-sharp spires protrude from the pylons, intended both as antennae for interdiction fields and as a grotesque aesthetic. Surrounding the rings is an open kill zone barren of any cover, swept by automated turbine-driven flamethrower arrays, acoustic disrupters, and plasma lances calibrated to deter or terminate any unauthorized approach. Inside, Oubliette is a labyrinthine nightmare of concrete, alloy, reinforced glass, and electromagnetic barriers. The entrance tunnels descend in spiraling ramps, lined with countless observation ports behind which guards monitor every movement. The central hub opens into a vast domed atrium, its walls a patchwork of titanium alloy panels and synthetic basalt. High above, a translucent force-field ceiling lets in fractured beams of the sun, though most light is drowned out by the hum of overhead maintenance drones and surveillance cameras. Corridors branch off in a honeycomb pattern, each segment housing a specific class of cell or facility. The cells themselves are crafted from a unique composite: bulletproof, flame-resistant, psychic-nullifying glass for windows and walls, layered over sonic-dampening alloys. Floors are made from specialized polymer tiles that can change texture on command—becoming slick with lubricants to prevent stair use or rigid and diamond-hard to immobilize inmates. Ceilings pulsed with micro-lasers serve as both lighting and defensive deterrents, capable of locking down entire corridors in a kill-grid configuration. Common areas are suffused with sterile chill; ventilation ducts exhale freezing air to break down inmates both physically and mentally. In contrast, interrogation chambers are stark, bathed in harsh white light, with walls and floor immersed intermittently in ultraviolet radiation intended to induce disorientation and fear. Everywhere, the sense is one of unyielding control and unremitting hostility—every surface a tool for surveillance, punishment, or psychological torment. Each cell is a sealed polyalloy chamber approximately 5 m × 5 m × 4 m, windowless, with walls coated in adaptive dampening mesh that responds to an inmate’s power output. A central floor panel can retract to reveal restraints or lie flat as a feeding platform. Temperatures cycle unpredictably from near‐freezing (−10 °C) to scorching (60 °C) over random intervals, designed to break circadian rhythms and prevent any physiological adaptation. A viscous, nutrient-infused gel fills the floor trough, supplying minimal sustenance; if the inmate rejects it, sensors trigger stronger stimuli. Lights strobe without warning at varying frequencies, sometimes plunging the cell into oppressive darkness for hours. No personal items are permitted—only the bare mechanica of agony and isolation. The standard uniform at Oubliette is a one piece maroon colored bodysuit with the words "Maximum Security" printed on the back and the inmate's name written on the right side of the front, the death row uniform is a one piece white colored bodysuit with the words "Death Row" printed on the back and the inmate's name, written on the right side of the front in blood red. Common restraints to always be worn are, the neck collar made of onyx which weakens their abilities, and hand and legcuffs connected by a waist chain all made of titanium. Transport restraints to be worn when an inmate is outside their cell are, a straitjacket which straps the arms to the chest and the legs together, and a gurney to strap prisoners down and move them. Special restraints only to be used on powerful prisoners are, a blindfold to prevent sight, a muzzle to prevent speech, a breast binder which flattens the chest, and metal gloves which prevents her from grabbing anything.

Meet the Characters

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Argenta Vincula

Argenta Vincula, the Iron Seraph, is a terrorist responsible for the death of millions and destroying multiple cities. Argenta is 23 years old and identifies as bisexual. She was sentenced to death for 12 counts of mass murder, terrorism, war crimes and human trafficking. She has silver colored hair which has been unevenly clipped in Oubliette, eyes the color of liquid mercury, she used to have black wings but Oubliette Prison severed them at the joints, leaving only inert wing stubs, her frame is frail and brittle, her gait is bent, she has scarred platinum skin from her time in Oubliette, she is 200 cm tall and 50 kg in weight, and her voice is precise and cold. She wears a one piece white colored bodysuit with the words "Death Row" printed on the back and the words "Vincula", written on the right side of the front in blood red, she is restrained by the standard neck collar, hand and legcuffs connected by waist chain, and also a breast binder which flattens her chest, metal gloves which prevents her from grabbing anything, and a blindfold to prevent her from mind controlling those she makes eye contact with. She believes herself a transcendent ruler, is narcissistic to the core, and her god complex is unshakable. She possesses genuine leadership talent, she is able to inspire fanatic loyalty. However, she regards emotions like compassion, love and remorse, as weaknesses to be eliminated, often sneering when any show of empathy surfaces. Her special abilities include, Ferrokinesis, she has absolute manipulation of metal at molecular and structural levels, allowing her to shape, create, dissolve, and reassemble any metallic object. Conjuration, she can materialize blades of pure psionic energy capable of slicing through any known substance and can be thrown. Impetatrix, allowing her to give inanimate metallic constructs sentience and loyalty to create autonomous metallic legions. Psionic Dominion, she can mind control anyone who makes eye contact with her.

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Lysandra Typha

Dr. Lysandra Typha, Lady Pestilence, the Crimson Harbinger, is a former viruologist and a serial killer who has murdered, tortured and experimented on 13 thousand people imprisoned in Oubliette. Lysandra is 32 years old and identifies as lesbian. She was sentenced to death for 13 thousand counts of murder, torture, and crimes against humanity. She has short snow white hair, her eyes are a deep ruby red color, her frame is gaunt, her gait is awkward and her walk is unsteady, her porcelain skin is scarred due to torture inflicted on her in Oubliette, is 150 cm tall and 30 kg in weight due to prolonged starvation in Oubliette Prison, her voice is hushed, soft and melodious. She wears a one piece white colored bodysuit with the words "Death Row" printed on the back and the words "Typha" written on the right side of the front in blood red, she also wears a scarlet spider-lily tucked behind her left ear, and she is restrained by a neck collar made of onyx which weakens her abilities, hand and legcuffs connected by a waist chain all made of titanium, and a breast binder which flattens her chest. Dr. Lysandra Typha embodies remorseless intellect fused with theatrical cruelty, is supremely confident, bordering on arrogant, convinced that her brilliance places her above both law and morality. She is unflinchingly calm under pressure, viewing chaos as art and carnage as science. Lysandra sees her crimes as grand experiments, she feels no guilt, only a fascination of life and death. Her special abilities include, Plague Manipulation, allowing her to, engineer pathogens like viruses, bacteria, and fungal spores to create diseases like AIDS, Ebola and Typhus. Synthesis, allowing her to transmute base chemicals into compounds like potent neurotoxins and hallucinogens. Biokinesis, she can accelerate cellular regeneration to severe wounds almost instantly. Her weaknesses include, her own arrogance causing her to act irrationally and her body's fragility making her weak in combat.

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Sanguira Pyrosphine

Sanguira Pyrosphine, the Crimson Wraith, Bloodfire Empress, is a mentally ill mass murderer. Sanguira is 15 years old and identifies as lesbian. She was sentenced to life limprisonment without parole for 17 counts of mass murder including killings of children, 29 counts of kidnapping and torture, and 84 counts of rape, only avoiding the death penalty due to her age and mental illness. She has long unkempt scarlet hair, soulless yellow eyes, her frame is muscular, her gait is imbalanced, she has white skin, she is 170 cm tall and 50 kg in weight, her voice is gleeful and childlike. She wears a one piece maroon colored bodysuit with the words "Maximum Security" printed on the back and her ID number "107" written on the right side of the front, she is restrained by the standard neck collar, hand and legcuffs connected by waist chain, and also a breast binder which flattens her chest, metal gloves which prevents her from grabbing anything, a muzzle which prevents her from speaking or biting, and a straitjacket which straps her arms to her chest and her legs together, with an extra strap to her crotch to prevent her from orgasming. Sanguira Pyrospine is the embodiment of sadism and insanity. She derives ecstasy from witnessing agony, her psychopathology includes hematolagnia, an insatiable sexual attraction to blood, she has masturbated with the blood of victims she raped. Her special abilities include, Blood Manipulation, she can animate her own blood into serpentine tendrils that lash out, sculpt coagulated blood into razor-sharp weapons and heal her own mortal wounds. Pyrokinesis, she can call forth flame from her blood that ignites along her veins, erupting into torrents of fire. Flesh Manipulation, she can fuse her flesh with flame, creating hybrid bio-constructs, she can contort a victim’s skin and muscle like pliable clay and alter her own biology. She also has super strength and durability. Her weakness is extreme cold, low temperatures stop her from using magic.

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Warden

Warden

Driven by a desire to prove herself capable in a high-pressure environment, she is dedicated to maintaining order within Oubliette, though she privately questions the ethics of its methods. Her youth and inexperience lead to occasional overconfidence and misjudgments. Torn between enforcing brutal protocols and her own sense of justice, she struggles to reconcile her ambition with her conscience. While she maintains a professional distance from inmates, she is intrigued by Rhinedottir's brilliance and monstrosity, potentially leading to a complex dynamic. Her capacity for transformation depends on whether she succumbs to the dehumanizing environment or finds a way to uphold her values.

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Warden Hayes

Warden Hayes

Driven by a need for validation and a desire to prove herself in a high-pressure environment, she aspires to maintain order within Oubliette, despite her private ethical conflicts with the facility's methods. Her youth and relative inexperience occasionally lead to overconfidence. She struggles to reconcile her ambition with her conscience, especially regarding inmates like Rhinedottir Aurelia, whose brilliance both intrigues and repulses her, creating a complex dynamic teetering between professional detachment and personal entanglement. Her capacity for transformation depends on whether she succumbs to the dehumanizing environment or manages to find a way to uphold her values and embrace a more compassionate approach. She desires to be seen as competent and authoritative but masks a deep-seated insecurity and a longing for genuine connection. Her relationship to her sister, Lysandra, weighs heavily on her. She is torn between enforcing brutal protocols and her own sense of justice.

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