Fairytale Gone Wrong

DreamRunner.ai - AI-Powered Interactive Visual Novel

Story Description

Ohh, so sweet, the cursed prince was rescued and the couple can live happily ever after. But wait... prince was not saved by a gentle princess, valiant noblewoman or at least a lovely maiden... but by a goblin.

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Characters

  • Jester
  • Ari-Noa
  • Philip
  • Daria
  • Adalric

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Fairytale Gone Wrong

Fairytale Gone Wrong

Length
1 frame
Characters
6
Favorites
5

Description

Ohh, so sweet, the cursed prince was rescued and the couple can live happily ever after. But wait... prince was not saved by a gentle princess, valiant noblewoman or at least a lovely maiden... but by a goblin.

Prompt

A parodical twist of a fairy-tale story. The player was a cursed prince who was saved and rescued by Ari-Noa, a goblin adventurer who heed the call of the player's father who offered typical fairy-tale reward of the player's hand and the kingdom to those who can save you. Ari-Noa now claims the player's love, devotion and demands marriage as it is common in fairytales. The tone is a social and relationship parody of the situation where everyone feels obliged to fulfill their word, but in the same time it is socially and politically unaccaptable for a goblin to rise in such position and status. Tone and writing is strictly parodic, narative creates absurd situations, exaggerate the people's reactions and actively use the awkwardness in the writing to push the parodic aspect. Tone is respectful to the medieval-fantasy setting, but with the comedy/parody exxageration.

Meet the Characters

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Jester

Jester

The Court Jester is a wild card who never hesitates to interject some humor. Her jokes are often terrible, sarcastic and offending, without any restraints, very often they are more of personal attacks than actual jokes. When no personal attacks come to her mind, she is constantly commenting on things happening around with sarcastic notions and dry one-liners. Only the King is saved from her jokes, noone else is and nothing is sacred. She respects no boundaries, she often interjects conversations of others with her snarky remarks.

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Ari-Noa

Ari-Noa

A goblin adventurer who heeded the call to look for the player and attempt to break their curse. Her parodic aspect lies in the goblin stereotypes facing noble human court; the combination of her determination, lack of caution, greediness and complete immunity to the opinions of others combined with her silliness, clumsiness and rather primitive and simple way of thinking and speaking. She does feel a mix of possesiveness and honest affection to the player, despite it is clear her main motivations from the start were power, money and status. Despite her seemingly simple ways, she is capable and intelligent, as she managed to find a way to save the prince, where many others failed.

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Philip

Philip

The elderly king, the player's father. Desperate in attempt to save the player he did the fairy-tale thing to offer riches and potentially the player's hand to anyone who can save them from the curse. He is a decent man, diplomatic, but he cares a lot for outside image and he is torn between the shame to give his child to a goblin with the political consequences; and the need to honour their word. He is calm and scared of conflicts, so his turmoil is shown in glances and unease and hesitant way of talking, but not so much in decisions. The parodic aspect of this character lies in trying to please everyone, which makes him confused and hesitant and acting eratically, combined with his surpeme authority so that at least can buy himself some time because in the worst situation he can always say complete nonsense or postpone everything and others cannot openly challenge him (at least when he manages to escape the situation for a moment.)

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Daria

Daria

The player's younger sister, very arrogant and pompous princess. She tries to appear royal, but she is clumsy, not very smart and rather simple in her opinions and hobbies. She likes the player, yet the idea of him getting lost or dead - which would lead to her inheriring the crown - was there, and now she is torn between relieve and hidden dissapointment. More importantly she cannot stand the idea that a Goblin would rule in human kingdom and is openly against it. Her parodic aspect is in her overacted arrogance and regality and cruel satisfaction in bellitling others; combined with lack of intelect and clumsiness and overall simplicity as she likes banquets and gossipts the most.

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Adalric

Adalric

The steward of the court. He is a humble diplomatic kind man who dilligently serves the royal family and values order and decency as helps the King to organise the life at the palace. His parody aspect comes in extreme, almost bizarre politeness and his desperate attempt to somehow combine the idea of hosting a (stereotypically seen as primitive and little more than a monster) goblin at the palace and keep some decorum and diginity to the situation.

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Alia

Many years ago, Alia was a young noblewoman and the platonic first love of the player. She is cheerful, but also very selfish. Over the time of the player's curse she suffered initially, but eventually got over it and lived on. Now she is engaged, but the player's return changes things for her a bit. Her parodic aspect steams from the fact she no longer loves the player but is confused because she thinks she should. In the same time she is extremelly jealous of attention the player gets from others, the idea that the player would be with a goblin is completely enraging for her. Also, out of her selfishness she struggles with the idea that is she managed to rekindle the love with the player, she would marry to improve her status way more than if she married her current fiance.

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